![]() ![]() In such cases, as long as you don't overwrite the old data with new data, you can use a third-party iPhone data recovery tool to recover the data. When you delete data from your iPhone, it is basically not permanently removed from your device. ![]() Yes, but the answer varies from situation to situation. But in fact, they will ask you to purchase a full version to achieve recovery. ![]() You will probably find a lot of iPhone data recovery software that says it's free. Moreover, those developers need a lot of money and effort to maintain the software. As iPhone data recovery is not a simple job, it requires a more sophisticated technique to make it both reliable and easy for users. What Is the Best Software to Recover Deleted/Lost Data on iPhone?Īctually no. Here we will present the top 6 iPhone recovery software and give a full review of them. So, if you also have encountered iPhone data loss and looking for the right iPhone data recovery software, then keep reading this article. To fight such data loss scenarios, there are many iPhone recovery software available today that can recover the data for you. Some of the common scenarios that lead to data loss include accidental deletion, factory reset, iOS upgrade/degrade, system crash, damaged iPhone, etc. Self.manualWBMaskView!.layer.mask = CGRectMake(self.manualWBMaskView!.bounds.midX - (screenWith/4), self.manualWBMaskView!.bounds.Data loss is a common and frustrating situation that iPhone users can face at any time. Self.manualWBMaskView!.layer.mask = self.manualWBMaskView!.boundsĬATransaction = Int(duration) Here's the animation code I tried, which didn't work: //Before Animation Make the Mask fill the whole view: Since I already have a CAShapeLayer, I should be able to animate that? I want it to animate to that position of the cutout from being full screen to above position: Self.manualWBMaskView!.layer.mask = maskLayer ![]() Path.appendPath(UIBezierPath(rect: bounds)) Let path: UIBezierPath = UIBezierPath(roundedRect:roundedRectFrame, cornerRadius:10 ) Let roundedRectFrame : CGRect = CGRectMake(self.manualWBMaskView!.bounds.midX - (screenWith/4), self.manualWBMaskView!.bounds.midY - (screenWith/4), screenWith/2, screenWith/2) Let screenWith : CGFloat = UIScreen.mainScreen().bounds.width MaskLayer.fillColor = UIColor.blackColor().CGColor Let maskLayer: CAShapeLayer = CAShapeLayer() I am trying to animate the mask layer on a UIView.īasically this code displays the image below: let bounds: CGRect = self.manualWBMaskView!.bounds ![]()
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